I made this game early in my first year of the Game Development Program. The goal was simple: I wanted to make a functional game that had clear objectives. It was my first try using perpixel collision rather then just using bounding rectangles. I made it following the Collision Series tutorials on AppHub. The player can move left and right with the arrow keys, trying to collect as many of the falling coins as they can.
Copyright © 2017, BrendanSheedy.